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nethttp-guard

nethttp-guard is the official net/http adapter for guard-core-go, the Go port of the guard-core security engine. It wraps any http.Handler with the full engine pipeline: penetration detection, rate limiting, IP banning, and verdict responses.

All security logic lives in the engine; this package is a thin shim that translates *http.Request into guardcore.Request, runs the engine, and writes the block verdict when one arrives.

Installation

go get github.com/rennf93/nethttp-guard@v1.1.0 github.com/rennf93/guard-core-go/v4@v4.0.5-0.20260926230539-e39ac203568b

Requires Go 1.25 or later.

Quick start

package main

import (
    "log"
    "net/http"

    guardcore "github.com/rennf93/guard-core-go/v4/guardcore"
    nethttp "github.com/rennf93/nethttp-guard"
)

func main() {
    cfg := guardcore.DefaultSecurityConfig()
    engine, err := guardcore.NewEngine(cfg)
    if err != nil {
        log.Fatal(err)
    }
    if err := engine.Initialize(); err != nil {
        log.Fatal(err)
    }

    guard, err := nethttp.New(engine)
    if err != nil {
        log.Fatal(err)
    }

    mux := http.NewServeMux()
    mux.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
        _, _ = w.Write([]byte("ok"))
    })

    log.Fatal(http.ListenAndServe(":8080", guard(mux)))
}

What the shim handles

  • Client identity: net.SplitHostPort on RemoteAddr, with trusted-proxy resolution performed by the engine (SecurityConfig.TrustedProxies)
  • Headers: first value per key, plus the Host header
  • Body: the first maxBodyBytes bytes are shown to the engine, and the body is made replayable so your handler still receives it after inspection
  • Route IDs: read from the request context (see Usage)
  • Fail-closed: engine panics become 500 with a fixed, non-leaky message

See Configuration for engine tuning and the examples for runnable apps.